Tuesday, October 27, 2009

Depth Perception (WEEK 9!)

Here is an example of depth perception in Motion Graphics. A family is surrounded head to toe, side to side with flat screened moving graphics. The light beams are moving at an accelerated rate seemingly towards the viewers. The streaming linear light beams give the impression that the beams are coming from a far distance overlapping slightly to show some linear perception of future space as if moving towards oncoming light beams. There are multiple layers of light beams represented by larger and smaller white spheres. The larger white beams seem to be closer that the smaller beams. These almost parallel shapes give the illusion they are different distances due to size and brightness. This motion graphics example is all about flow patterns, these seemingly moving beams are making the viewers feel as though they are moving at a fast past through space. The panels on the right, left and below really make this illusion hard to ignore. Like the example in the lecture of the room of checkers the texture gradient is seen in the different sizes of the light beams. Once again the beams that seem closer are the larger beams then the dim smaller beams in the "distance."

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